Here are the cards for my Federal Army. I play with modified Squad sizes between 4 & 10 Troops including Squad Attachments. In addition all the Gruntz Specialist Weapons Teams must be attached to Gruntz Squads or form squads of there own of 2 to 4 weapons teams.The stats are very High as they are Elite troops augmented by Technology. The core force is 1350 point.
Wednesday, January 16, 2013
Wednesday, January 9, 2013
I myself got into 15mm so I could play Games on a Larger Tactical Level & be able to use Combined Arm Forces without it being Silly as it is in most 28mm Games. I Have Been Playing Tactical Engagement using a Minimum of a Full Platoon + associated Support Units & have started playing Games with Multiple Platoons & even in some cases going above the Company Level with some Forces. I always attempt to keep Forces Involved in the Game Balanced but the Points are Secondary. I prefer to play Narrative Story Driven Scenarios. I find it more challenging & fun to use Full TO&E's for the Forces Involved. Gruntz & Gruntz 1.1 have been a Really Good Rules System for this Size Tactical Engagements & only Required a few Small Tweaks to Make the Rules Work for Tactical Engagements of Platoon & Company Level in the Game. I Play with the following Modifications to the Core Rules to allow Larger Games of Gruntz.& Gruntz 1.1 .
Tuesday, January 8, 2013
I have finished up most of the core units for My Federal Army Armored Planetary Assault Force. It contains 2 Heavy Tanks, 2 Heavy Missile Tanks Painted but still have to build the Missile Turrets, 5 Heavy Infantry Fighting Vehicles to transport 2 x 5 Man Recon Teams 4 Riflemen & 1 SAW gunner, 3 x 4 man Assault Teams 2 Riflemen & 2 SAW gunner, 3 Fire Support Teams 4 Riflemen & a 2 Man Heavy Machine Gun, 3 Tank Hunter Teams 3 Riflemen, 1 SAW gunner, & a 2 Man Portable Missile Launcher Team & will Contain 4 Command Figures only 1 Shown. I Still Have 1 Heavy Tank, 1 Heavy Missile Tank, 1 Heavy Infantry Fighting Vehicle for the core force to be finished & 6 Scout Walked & 4 Super Heavy Power Armor models to complete the entire force.
I put together a couple of Objective Markers for my Games. They are Just Supply Drops or caches. I did them Generic so they can be used by most forces. I used Rocco crates & jerrycans, a couple of pieces from a set of WW2 supplies I purchased a while ago & some home made Barrels & Tarps to partially conceal the supplies.
Monday, January 7, 2013
I Currently have (10) Force that are In Progress at one stage or another, The Factions represented by them are listed bellow. I will be reworking some of the Color Schemes or adding Additional Optional Schemes to some forces. In addition I plan to Update Some of the TO&E's & Backgrounds once I get to each Faction. My Goal is to rework all My Factions into 1 Cohesive Background, Forming a Consistent Core for a Complete Science Fiction Setting while leaving enough freedom to allow additional Data to be added Easily.